Rulebreaker MTG

Rulebreaker Rules

Rulebreaker is an ability word, not a keyword. Each Rulebreaker commander bends exactly one Commander deckbuilding rule, spelled out in its own reminder text.

The mechanic

How Rulebreaker works

The five things to understand about Rulebreaker before building.

  1. Rulebreaker is an ability word

    Rulebreaker has no rules meaning on its own. It is printed in italics before reminder text that spells out each commander's specific exception. The exception is only what the reminder text says — nothing more.

  2. It only applies while the card is your commander

    A Rulebreaker exception is active only when that card is your commander. The same card in the 99 (or anywhere else) grants no deckbuilding exception.

  3. It changes deckbuilding, not gameplay

    The exception is a pregame deckbuilding rule. It does not change a card's color identity, and it has no effect on how spells and abilities work during the game.

  4. Each commander breaks one specific rule

    Every Rulebreaker commander bends exactly the restriction its reminder text names — a card category, a color, or a deck-size rule. No Rulebreaker removes all Commander restrictions.

  5. Governed by the Commander rules

    Commander deck construction is defined by the Comprehensive Rules (section 903). Rule 903.5e governs the pregame deckbuilding exception that Rulebreaker commanders rely on. The official sources below are authoritative.

Comprehensive Rules

Key Commander deckbuilding rules

The rule references that Rulebreaker interacts with. Select a rule to expand its summary.

Official Sources

Primary references

The authoritative Wizards of the Coast sources for the Rulebreaker mechanic and card wording.

Card text on this site uses current Oracle wording from Scryfall. The official Comprehensive Rules remain the authoritative reference.